The Game of Life:
Using Video Games and Board Games in Play Therapy
Presenter: Christina Scott, LPCC-S, NCC
These workshops offer 3 Continuing Education Credits
This webinar is recorded and will not grant live credits.
Games provide opportunities in both directive play therapy approaches as well as a fun and interactive outlet for more non-directive interventions within the play therapy room. While the average play therapist may be no stranger to traditional board games, or games created for therapists by therapists, additional opportunities exist for the use of games in play therapy. This training will introduce less traditional board games which can be used to promote play therapy goals, discussing the benefit of using these types of games with clients who appear resistant as well as older children and adolescents. As recent trends illustrate the growing importance of technology within the language of play today, this training will also explore how to therapeutically, and ethically, use video games as play therapy interventions.
1:45 – 2:00pm Introduction Activity. Review learning objectives. Discuss current research on use of board games in play therapy practice.
2:00 – 2:30pm Educate on the use of board games using both directive and non-directive approaches. Engage participants by demonstrating two play therapy interventions using board games for each approach.
2:30 – 3:00pm Explore various strategies for utilizing board games in play therapy sessions. Discuss case examples.
3:00 – 3:30pm Engage participants in a small group exercise on board games.
3:30 – 4:00pm Present up-to-date research on the therapeutic use of video games. Discuss current trends in the clinical use of video games as well as outcomes.
4:00 – 4:35pm Examine three play therapy interventions using video games and video game-related play-based interventions.
4:35 – 4:45pm Question and answer discussion.